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Monday, February 27, 2012

AD&D Play Report Part II


The Worst Day of Primus's Life (So Far)

Dramatis Personae:
Frank, a human ranger
Mog, a dwarf cleric
Garen, a human paladin
Primus, a human magic user

From the quill of Primus, first Mage of the West Bend order:
Rest. Thank the gods for rest. We took a few days to rest after our last foray into the ruins near the keep, but quickly restocked and ventured forth again, brave and ready to learn the secrets of the ruins. Our first order of business was to take another look at the strange fountain which, unfortunately, turned out to be almost nothing special. I filled a flask with the water, however, and stowed it away for research later.

We explored slowly and cautiously, mapping as precisely as possible. Mog, our dwarven cleric friend, helped immensely with explanations of stonework and probably tunnel configurations as I drew the map in one of my notebooks. The day was, to be honest, not very exciting. We ran into a few more of the walking dead and were able to dispatch them from a distance. Later on we found some secret rooms and a few goblins camping out near them. One room held desiccated goblin corpses wrapped in spider webs. Another room was made of immaculate granite slabs with the names of those who died in the ruins etched into them.

We continued to explore, but soon decided to return to the keep and seek help for Garen—he sustained a nasty cut from one of the zombies, and the wound seemed infected. Before leaving, we managed to find a few coins on the goblins, a broken wand or rod, a wooden scroll case and a small bottle of red liquid. In town, Garen was able to find healing at the temple, and I found the bottle to contain perfume. Unfortunately, the scroll case contained absolutely nothing but air.

After resting and recuperating we returned to the ruins, determined to find anything of value—whether it be information, treasure, or ancient evil. Alas, the next few hours are but a blur in my memory. We all recognized that our pace before had been too slow, we had been overly cautious and lost valuable time and wasted valuable resources. This time we moved quicker, and soon found ourselves in a large chamber, facing a pack of giant rats, defending their nest. We set a line of defense before the ass, and began to fire missiles (bows, bullets, and rocks) at them. As the rats closed, the linkboy, Tim, and I moved behind the ass. My comrades made quick work of several of the rats, but before long, I found us beset by another pack of them from behind.

The details of this encounter slip from my mind, but I recall Tim falling as rats bit and scratched at him—alas, he was brave for a lad, but not stout enough to defend himself. Before long I myself was covered in rats, and Garen came to aid me as swiftly as he could, shoving rats off of me and standing in their path before me. I fell unconscious from the wounds the rats inflicted, but remember coming around enough to realize that my friends had healed my wounds, and were readying to carry me out to the keep.

Before leaving, Garen found a tattered old blue robe in the rats’ nest. I thought nothing of it until, a few days later; after I recovered from my wounds, he informed us that he had found a large emerald in the hem of the robe. Its value was some 1,000 gold pieces.

Though it is not much, we have at last found something of value in that cursed dark place. Perhaps now we can hire some more stout men to help us find our way deeper into the ruins to learn what the past has left hidden there. Perhaps now we have all learned how best to avoid danger, and to move quickly in the dungeon.

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